


Watch Dogs: Legion Online expands open-world London, but only a little

Anything I gain from doing them stays in the online component. With Watch Dogs: Legion Online’s progression, currency, cosmetics, and roster of operatives all separate from the main single-player game, there’s not much reason to grind the solo tasks in the open world, either. But with only four players to an instance, pretty much everyone needs to be there for the same activity, which is usually a five-chapter team job that takes less than an hour to finish. It’s not that the mode’s chaotic co-op slugfests need any more bodies. But for me, the sticking point with Watch Dogs: Legion Online is that whenever I boot into a free-roam of London, the pool of potential teammates is three, and that’s it. Ubisoft Toronto promises there will be more to do in a couple of weeks, which includes another PvP mode and some additional cooperative missions. If anything has changed since January, it’s my realization at just how empty an open-world multiplayer experience is when only three other players can join it. I’d been hoping that Watch Dogs: Legion Online would launch this week with a greater sense of purpose than I’d seen in a preview of the mode two months ago.
